﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CSRoguelike
{
    class Tile
    {
        public bool Blocked;
        public bool BlockedSight;
        public bool IsPassable;

        public Tile(bool block, bool blocksight, bool passable)
        {
            this.Blocked = block;
            this.BlockedSight = blocksight;
            this.IsPassable = passable;
        }
    }
}
